[gd_scene load_steps=2 format=2]

[sub_resource type="CircleShape2D" id=33]
radius = 27.0

[node name="InteractRange" type="Area2D"]
collision_layer = 0
collision_mask = 4

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
self_modulate = Color( 0.992157, 0.976471, 0.0980392, 0.694118 )
shape = SubResource( 33 )
